Update log

Below is a list of updates which have been added (Latest at top)

27/10/17
 * Nerfed weapons again so that the energy consumption increase for each new weapon added is 20% (from 10%)
 * Rebalanced energetics system so that now they produce and store half of what they used to but their cost is halved too
 * Missile launcher hp is halved to 300HP (From 600HP) And direct damage resistance is set to 95% instead of 98%
 * Added a new weapon: Ion Cannon. They damage enemy stored energy with little direct damage.
 * Realign module is now available to all without needing to be opened from crates.
 * Fixed a bug where roblox creates several servers even when there are only a few players
 * Reduced intermission to 30 seconds and round limit to 5 minutes

26/10/17
 * Added a helicopter engine (Propeller) to the game. It is uncommon but is not as rare as other modules
 * Added a set of light and heavy armors. (uncommon too)
 * Added an editor which changes blocks to team color which can be used in the hangar
 * Added a limit to the camera view during battle, so now it is not possible to view underground or first person.

25/10/17
 * Halved the bonus in statistics from crates
 * Readded enemy surrender again when all players in a team exit the game
 * Team balance bonus is now showed correctly
 * Fixed a roblots' speed bug
 * Added a new module: "Energy transmitter". (Not available at the time of writing.)
 * Now weapons consume 10% more energy for each new weapon that is mounted
 * Fixed a random bug which occurs when the game saves data during the reward process at the end of a game

24/10/17
 * Fixed a bug which made disconnected players's roblots not turn to rust texture during a fatal blow

23/10/17
 * Added THIS update list to the game
 * Added a test area (To test Roblots before joining the battlefield)
 * Fixed a bug that prevented Faelsel from connecting more maps to the game
 * Added a difference colour for dead teammates (Darker red/blue depending on team)

22/10/17
 * Renamed back to "Roblots"
 * Added more hangars (Available by buying with 1000 robux)
 * Scout module is more likely to be found in crates (1% per crate instead of 0.5%)
 * Reduced cost of crates and cubits
 * Rebalanced missiles

21/10/17
 * Reduced cubits cost to 200 Rs


 * Added an help section during battle to help new players


 * Made it so bots without propulsion modules take 50% more damage


 * Added music during fights
 * Fixed a falling over the word bug
 * Changed game name to "RobotWars" (Later changed back)
 * Added missile launcher

19/10/17
 * Raised intermission to 45 seconds since 30 seconds was too short to organise and chat.

18/10/17
 * -Reduced intermission from 60 to 30 seconds.


 * -Increased the new player bonus to 50% damage reduction

17/10/17 This list was made on 17/10/17
 * Added Shield generator, and made it possible to discover inside crates. They reduce incoming damage and even block some if strong enough. Drains energy when reducing energy.